
Cozy 2048
Slide matching tiles together and grow your number garden.
PlayClassic Sudoku: 200 original verified puzzles, clear candidate notes, undo and explained logical hints.
Select a cell · 1–9 fill · N notes · arrows move · Delete erase · Ctrl/Cmd Z undo. Use the game’s menu for sound and save tools.
Progress stays in this browser. Export in the game before clearing browser data.
Classic Sudoku is a placement puzzle built from three overlapping kinds of unit: rows, columns and boxes. A digit can be legal in one row yet excluded by its column or box. The useful question is which possibilities remain after all three are checked.
Each row, column and 3 × 3 box contains the digits 1–9 exactly once. Select an empty cell before choosing a digit. Given digits stay fixed. On a keyboard, use the arrow keys to move and 1–9 to fill; on a phone, use the digit buttons below the grid.
A note records an option, not a commitment. If a cell sees 1, 2, 4, 5, 6, 7, 8 and 9 in its row, column or box, its only candidate is 3. Read all three units before filling it.
For a hidden single, scan a whole unit for one digit. Several cells may have multiple notes, yet only one cell can hold that digit. Notes are manual; the optional candidate tool changes notes as one reversible action.
Try a pair only when exactly two cells in the same unit contain the same two options. Remove those options from other cells in that unit. An uncertain digit without a rule conflict is not automatically marked wrong.
Manual notes let you record candidates without committing to a value. The optional candidate tool is an explicit action, and Undo restores the notes it replaces. A hint first points to cells worth inspecting, then explains the supported logic, and reveals a conclusion only after another request.
The fixed collection is sorted using the techniques and candidate bottlenecks in its logical solutions. Puzzle selection is open from the beginning, so experienced players can choose a later puzzle and newcomers can work through the guided order. These labels describe solver evidence; they are not claims about an independently measured human completion time.
No. A conflict marks a broken rule on the current board. A digit that is different from the eventual solution may remain unmarked while it breaks no visible constraint. You can change it, use Undo or restart safely.
It is a consistent daily choice from the verified collection, marked as a selection or replay. It uses a separate date-specific save and does not add to the 200-puzzle count.
This browser stores each puzzle separately. Reopening restores digits, notes and undo history when the save is valid. Use the game’s Export this puzzle save control before clearing browser data; import that file into the same puzzle and mode. If browser saving fails, the game says so and keeps the current board in this tab.
Learn with the original guide: Write possibilities, then find a reason to cross one out.
Each row, column and 3 × 3 box contains the digits 1–9 exactly once.
Select a cell · 1–9 fill · N notes · arrows move · Delete erase · Ctrl/Cmd Z undo
Automatic saves belong to this browser and this game. Changing devices or clearing browser data does not transfer them. Use the game’s save tools for an exported backup.
A note records an option, not a commitment. If a cell sees 1, 2, 4, 5, 6, 7, 8 and 9 in its row, column or box, its only candidate is 3. Read all three units before filling it.
Write possibilities, then find a reason to cross one out.Favorite this game to find it on your Favorites page. The daily center has three dated picks each day; your game progress stays separate from them.
Today’s daily picks