Read the room in Dismantle Desk

Dismantle Desk · A practical starting point

Dismantle Desk: actual running game, showing the board and controls
The game’s own board and controls. The points below refer to these mechanics.

The rule to keep in mind

Dismantle Desk is an ordered teardown puzzle on a warm, lamp-lit craft desk. A vintage radio sits in front of you with an antenna, knobs, a grille bar, a dial, a battery, screws, a badge and a cord boot. Each stage has one correct order, and pulling the wrong part resets the whole desk. Early stages teach the order with a brass highlight on the right part. Later, a friendly green "safe" glow appears on parts that are not safe at all. From stage 13 a desk alarm clock joins the radio, and the last ten stages mix both devices.

Start with the constraint

Brass means correct in the teach stages; green means "looks safe", which is not the same thing.

Make one useful change

Each stage has its own order; it does not always follow how the parts look attached. After a wrong pull, follow the brass highlight.

Keep a way back

If a stage resets you twice on the same step, try the part you have been avoiding.

The step counter shows how many parts are left — use it to spot when a stage is nearly done.

Controls and a safe pause

Point at a part to highlight it and click to pull it. Use the on-screen buttons for Stages, Title and Mute. Tap a part to pull it. Some alarm clock parts are small, so landscape and a steady thumb help.

Open the game’s menu to pause and find its save tools. This game has no export tool; keep browser data to retain its progress. If a step feels unclear, return to the rule and the current goal rather than rushing.

Play Dismantle Desk

Explore more puzzles