Read the room in Dismantle Desk
Dismantle Desk · A practical starting point

The rule to keep in mind
Dismantle Desk is an ordered teardown puzzle on a warm, lamp-lit craft desk. A vintage radio sits in front of you with an antenna, knobs, a grille bar, a dial, a battery, screws, a badge and a cord boot. Each stage has one correct order, and pulling the wrong part resets the whole desk. Early stages teach the order with a brass highlight on the right part. Later, a friendly green "safe" glow appears on parts that are not safe at all. From stage 13 a desk alarm clock joins the radio, and the last ten stages mix both devices.
Start with the constraint
Brass means correct in the teach stages; green means "looks safe", which is not the same thing.
Make one useful change
Each stage has its own order; it does not always follow how the parts look attached. After a wrong pull, follow the brass highlight.
Keep a way back
If a stage resets you twice on the same step, try the part you have been avoiding.
The step counter shows how many parts are left — use it to spot when a stage is nearly done.
Controls and a safe pause
Point at a part to highlight it and click to pull it. Use the on-screen buttons for Stages, Title and Mute. Tap a part to pull it. Some alarm clock parts are small, so landscape and a steady thumb help.
Open the game’s menu to pause and find its save tools. This game has no export tool; keep browser data to retain its progress. If a step feels unclear, return to the rule and the current goal rather than rushing.
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