Night Lights

Light, dark and what moves between them.

Light & shadow puzzles · Progress stays in this browser

Start with Keep the Light

About this series

Night Lights is our series about light as a resource. Keep the Light gives you two lamps, a little oil and a dark courtyard full of things that hate the light. Wherever a lamp is burning you are safe and your wick regrows; step outside it and the darkness burns you down. The whole game is about where you set your lamps and when you pick them up again. Lamplight is the logic-puzzle spin-off on the same night shell: hang lanterns so every stone in the courtyard is lit, lanterns must never light each other, and numbered plinths say how many lanterns touch them. Forty unique courtyards, plus a seeded Daily. Keep the Light's campaign is eight nights long with a Daily Night; Lamplight is the quiet grid puzzle to open when you want to think instead of dash. Touch controls and both screen orientations are supported on both games.

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Arrow Escape — representative game screen
Relaxing puzzles

Clear & Calm

Clear arrows, guide paperboats and make room.

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