
Cozy 2048
Slide matching tiles together and grow your number garden.
PlayArrow Sudoku: 200 original verified puzzles, clear candidate notes, undo and explained logical hints.
Select a cell · 1–9 fill · N notes · arrows move · Delete erase · Ctrl/Cmd Z undo. Use the game’s menu for sound and save tools.
Progress stays in this browser. Export in the game before clearing browser data.
Arrow Sudoku links a single circle to the cells along its shaft. Their digits add to the circle, which is not included in that sum. Shaft digits can repeat across ordinary units, so the Killer cage no-repeat shortcut does not apply.
Use ordinary Sudoku units. The digits on a shaft sum to the single circle digit. The circle is not included in that sum. Select an empty cell before choosing a digit. Given digits stay fixed. On a keyboard, use the arrow keys to move and 1–9 to fill; on a phone, use the digit buttons below the grid.
For a circle containing 5 with a two-cell shaft, the shaft may contain 1+4 or 2+3 in a legal order. The circle itself is not part of the sum. Start at the circle and follow the arrow tip.
A shaft cell may repeat another shaft digit when their ordinary units permit it. Do not import the Killer no-repeat cage rule. The candidates must still fit their own rows, columns and boxes.
If one shaft cell is 2 and the circle is 7, the other shaft cells together total 5. With an unfilled circle, narrow possible circle values and shaft sums in both directions.
Manual notes let you record candidates without committing to a value. The optional candidate tool is an explicit action, and Undo restores the notes it replaces. A hint first points to cells worth inspecting, then explains the supported logic, and reveals a conclusion only after another request.
The fixed collection is sorted using the techniques and candidate bottlenecks in its logical solutions. Puzzle selection is open from the beginning, so experienced players can choose a later puzzle and newcomers can work through the guided order. These labels describe solver evidence; they are not claims about an independently measured human completion time.
No. A conflict marks a broken rule on the current board. A digit that is different from the eventual solution may remain unmarked while it breaks no visible constraint. You can change it, use Undo or restart safely.
It is a consistent daily choice from the verified collection, marked as a selection or replay. It uses a separate date-specific save and does not add to the 200-puzzle count.
This browser stores each puzzle separately. Reopening restores digits, notes and undo history when the save is valid. Use the game’s Export this puzzle save control before clearing browser data; import that file into the same puzzle and mode. If browser saving fails, the game says so and keeps the current board in this tab.
Learn with the original guide: Separate the circle from the sum.
Use ordinary Sudoku units. The digits on a shaft sum to the single circle digit. The circle is not included in that sum.
Select a cell · 1–9 fill · N notes · arrows move · Delete erase · Ctrl/Cmd Z undo
Automatic saves belong to this browser and this game. Changing devices or clearing browser data does not transfer them. Use the game’s save tools for an exported backup.
For a circle containing 5 with a two-cell shaft, the shaft may contain 1+4 or 2+3 in a legal order. The circle itself is not part of the sum. Start at the circle and follow the arrow tip.
Separate the circle from the sum.Favorite this game to find it on your Favorites page. The daily center has three dated picks each day; your game progress stays separate from them.
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