Arrow Sudoku

Make the digits along each arrow add up to its circle.

Arrow Sudoku gameplay preview

Progress stays in this browser. Export in the game before clearing browser data.

Your first move: Select an empty cell, then choose a digit or switch Notes on.

After a level: replay & next steps

Try the next puzzle, or use notes and explained hints to explore a new approach. Your own pace is the right pace.

How to play & controls

Use ordinary Sudoku units. The digits on a shaft sum to the single circle digit. The circle is not included in that sum.

  1. Select an empty cell, then choose a digit or switch Notes on.
  2. Ask for a gentle hint: attention first, proof next, then the conclusion only when you request it.
  3. Undo uncertain moves or pause. Every puzzle is open; daily selections use a separate save.

Select a cell · 1–9 fill · N notes · arrows move · Delete erase · Ctrl/Cmd Z undo

Tips & saving

For a circle containing 5 with a two-cell shaft, the shaft may contain 1+4 or 2+3 in a legal order. The circle itself is not part of the sum. Start at the circle and follow the arrow tip.

A shaft cell may repeat another shaft digit when their ordinary units permit it. Do not import the Killer no-repeat cage rule. The candidates must still fit their own rows, columns and boxes.

If one shaft cell is 2 and the circle is 7, the other shaft cells together total 5. With an unfilled circle, narrow possible circle values and shaft sums in both directions.

Game progress belongs to this browser and this address. Use the game’s own save tools where available. Changing addresses or clearing browser data does not transfer your save.

Read the guide